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elecbyte:triggers: 14 Hits
(float)
* chainid: Player-assigned chainID for last hit taken. (int)
* guarded: True if the last hi... turns the number of the state that the player was last in. The results of this trigger are not guarantee... gative ID number as an argument. If the player's last projectile to make any kind of contact was cancel... of the player's projectiles were cancelled within last 15 ticks.
===== ProjContact(*,***) =====
This tr
database:endings: 11 Hits
ers.xoom.virgilio.it/bluebolt/|
|Awakened Kaede's Last Blade 2 Ending|[[creator:RUDOLF27]]|http://RUDOLF... or:RUDOLF27]]|http://RUDOLF27.cjb.net/|
|Hibiki's Last Blade 2 Ending|[[creator:RUDOLF27]]|http://RUDOLF... /members.xoom.virgilio.it/bluebolt/|
|Kaede's The Last Blade Ending|Sacrijinan|Offline|
|Kain's Garou:MO... p://members.xoom.virgilio.it/bluebolt/|
|Kouryu's Last Blade 2 Ending|[[creator:RUDOLF27]]|http://RUDOLF
elecbyte:state: 10 Hits
ant)
Specifies how long the force feedback should last, in ticks. Defaults to 60.
* freq = start (inte... n use this number to later detect if a player was last hit by this particular HitDef. This number is cal... t)
Main use of this is for chain moves. If P2 was last hit by a move by P1 with this ID, only then can h... (one tick). Set this to -1 to have this override last until overwritten by another one.
* forceair =
screenpack:the_last_blade_2: 8 Hits
====== The Last Blade 2 ======
{{:screenpack:lastblade2shot.gif}}
|Name|The Last Blade 2|
|[[Creator:Sta... t|Author]]|Matmut|
|First Released|May 25, 2002|
|Last Update|October 31, 2004|
|Concept Origin|[[Database:The Last Blade|The Last Blade 2]]|
|Sprite Origin|[[Database:The Last Blade|The Last Blade 2]]|
|
elecbyte:update: 7 Hits
command will get detected multiple
times if the last button is repeatedly pressed
- Tweaked precaching... - Added Survival play modes. See how long you can last!
- Some bugfixes
Code
----
- system.def: [Title ... er to the next player, backwards to rotate to the last
player, and up to rotate two players (only for ... the hit. May be
used to test if an opponent was last hit by a certain move. If omitted
defaults to 0
elecbyte:air: 6 Hits
ion). If you choose to do this, do it only on the last element of the action.
The "looptime" of an acti... total length of the action in game-ticks. If the last element has a time of "-1", the looptime will be ... irst element after it has finished displaying the last element, and keep looping until the you switch to... ult to the light hits
* Note 3: "No loop" means last frame has a time of -1. For recover animation, th
guide:midnight_bliss: 5 Hits
0, 0, 5//
===66662 - the rest of the drain (the last 4 sprites)===
Each have a specific time of 5 save the last, which has a time of -1. Axis at the neck (or whatever).
=====Altering compatibility=====... ing to remove. Do know that the first two and the last shouldn't be removed.
=====Midnight Bliss compat... , 3 => 5400, 4 \\ 5410, 4 => 5400, 5// \\ \\ This last can also be applied when editing the AIR file.))|
elecbyte:cns: 3 Hits
with no control, then we just need to change the last line to "value = 0".
Let's look another example.... 0,1, 0,0, 4
Clsn2Default: 1 ;Use this box for the last two frames
Clsn2[0] = -10,0, 10,-80
200,2, 0,0,... each element has a Clsn2 box defined for it (the last two elements are using the same boxes). The secon
character:hibiki_warusaki: 3 Hits
|[[Creator:Start|Author]]|[[Creator:Warusaki3]]|
|Last Updated|May 13, 2008|
|Concept Origin|[[Database:The Last Blade]]|
|Sprite Origin|[[Database:Capcom Vs. SNK|Capcom vs. Snk 2]]|
|Gameplay Style|[[Dat
database:neo_geo_battle_coliseum: 3 Hits
p://www.mugenchina.org/phpwind/read.php?tid=915|
|Last Resort Day |Misamu K Young|http://mugenchina.mgbr.net/|
|Last Resort Night |Misamu K Young|http://mugenchina.mgbr.net/|
|Last Resort|Wuwo & Misamu|ht
database:master_list: 3 Hits
[database:Kirby]]
==== L ====
* [[database:The Last Blade|Last Blade]]
* [[database:Lucky Star|Luck
character:shadow_omf: 3 Hits
Creator:Start|Creator]]|[[creator:Aokmaniac13]]|
|Last Updated|1 Jan 2010|
|Concept Origin|[[database:On... 096|
Probably the most secretive project in the last twenty years, the Shadow robot definitely earns i... ional 'bots. Unfortunately, the projections don't last for very long and any damage done to them is "fel
character:cyber_naraku: 2 Hits
RicePigeon]]|
|Initial Release|January 18, 2009|
|Last Update|February 07, 2009|
|Current Version|2.1|
|... nward. The first two can be ducked under, but the last one must be jumped over.
Y: Genocide Grid (requi
database:snk: 2 Hits
* [[database:SNK vs. Capcom]]
* [[database:The Last Blade]]
* [[database:Voltage Fighter Gowcaizer]
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